Hive Micro UX Case study

Adapting a Desktop Annotation Platform for a Mobile-First Workforce

AI Labelling Task

PROCESS HIGHLIGHT

Design challenge and responsibilities overview

Challenge

How might we re-imagine a dense, desktop-grade annotation tool so that mobile users in low-resource source environments can perform AI training tasks efficiently, accurately, and confidently?

Opportunity

Create a unique app, linking multiple brands to enhance user engagement and achieve business goals.

Disciplines

User Experience Design

User Interface Design

Responsibilities

UX Research

Design Thinking

Wireframing

Prototyping

Tools

Figma

Sketch

Zeplin

Notion

BACKGROUND

Understanding the Platform and Its Audience

Hive Micro enables users to earn real money by completing short AI data-labeling tasks such as image annotation, object tagging, and audio transcription.

Its diverse and fast-growing user base — spanning Venezuela, El Salvador, Bolivia, the Indian subcontinent, African regions like Kenya, and Southeast Asian countries like the Philippines — relies heavily on mobile phones as their primary or only device to access online work.

However, the platform's UX, designed originally for desktop data-labeling workflows, created significant friction for mobile users:

  • Small touch targets
  • Poor zoom and precision
  • Dense instructions and unclear feedback loops

For many, Hive Micro isn't a side hustle — it's a lifeline.

The Process

1

Research

Desk Research

Competitor Analysis

Competitor Analysis

2

Synthesis

User Personas

Empathy Map

3

Ideation

Developing a Solution

Low-Fidelity Wireframes

Mid-Fidelity Concepts

4

Final Designs

High Fidelity Design

Mobile UX Improvements

5

Reflection

Results and Learnings

Conclusion

Research

Through literature review and worker testimonials, three key insights emerged:

With limited external competitors in the mobile annotation space, our emphasis shifted from benchmarking to understanding constraints and behaviors unique to mobile workers.

Key Findings

Insight

Description

UX Opportunity

Fragmented attention

Users switch between microtasks and daily chores.

Design short, resumable interactions.

Limited device resources

Entry-level phones, unstable networks.

Lightweight UI, low data consumption, auto-save states.

Gesture familiarity

Users already use pinch and swipe gestures.

Replace redundant on-screen controls with intuitive gestures.

In-depth Interview

To understand how workers in Latin America and other global regions interacted with Hive Micro on mobile devices, we conducted lightweight user interviews with existing and potential mobile-first users. The goal was to uncover behavioural patterns, barriers to accuracy, device constraints, and the emotional factors that influence task performance on small screens. Following are some of the questions.

What motivates you to do tasks on Hive?

What makes you return (or not return) to do more tasks?

How easy or difficult is it to find and start a new task on the current website?

How much internet data do you typically spend per day or week on Hive tasks?

What kind of phone plan do you use (prepaid/postpaid, wifi, data limits)?

What is your age, education, and primary source of income?

What features would make Hive feel more rewarding or transparent?

What do you do with the money you earn from Hive?

User Personas

To understand the users more deeply, I developed two representative personas reflecting Hive Micro's early mobile workforce across Latin America. These personas capture the motivations, frustrations, and lifestyles of people relying on micro tasking as flexible income.

Oscar Mayenties

Oscar Mayenties, 29

Event Planner

Jasper Lin

Maracaibo, Venezuela

Oscar works seasonally as an event coordinator in Maracaibo, with peak work (four to five months) centered around the Carnival season, Holy Week, and the Christmas/New Year holidays. Outside these busy months, income is scarce, so he relies on Hive Micro for stability. He owns an older Android phone (2GB RAM) and frequently connects through shared Wi-Fi or mobile hotspots in public spaces.

Needs

  • Transparent feedback on task acceptance and payout timelines.
  • Offline task queuing and auto-sync when connectivity resumes.
  • Tasks and UI fully localized in Spanish, including examples and tooltips.

Goals

  • Earn $100 per week consistently during the off-season to sustain daily expenses.
  • Build technical familiarity with online platforms to secure longer-term remote contracts.

Pain Points

  • Difficulty understanding English task hints, leading to misclassifications.
  • Accessibility to instructions and hints
Rossina Sanguinetti

Rossina Sanguinetti, 35

Housewife

Bachelor's in English Literature

Mendoza, Argentina

Rossina is a housewife with a degree in English Literature who uses her spare time to earn and support her family. She discovered Hive Micro through a Facebook community sharing remote jobs. She uses a mid-range Android phone (3GB RAM, prepaid data) shared between her work and family messaging.

Needs

  • Tasks that can be paused or resumed due to intermittent network.
  • Clear Spanish-language instructions and examples.
  • Visual confirmation that her submissions were successful.
  • Efficient data usage, light UI and quick load times.

Goals

  • Earn $50–80 per week to contribute to household expenses.
  • Build confidence using digital platforms that could later lead to remote freelance opportunities.

Pain Points

  • Anxiety over task rejection or banning without clear feedback.
  • Eye strain from prolonged annotation work.
  • Task submission failures due to weak mobile data.

Observed Insights

Limited Desktop Access Pattern:

In many low-income families across Bolivia, Venezuela, and the Philippines, a single desktop device is shared among multiple members. However, nearly everyone owns a personal smartphone, often with prepaid data plans.

Design Implication:

  • The mobile app must be lightweight, low-data, and performance-optimized.
  • Avoid heavy loaders, high-resolution assets, or continuous background syncing.
  • All critical tasks must be fully operable on low-end Android devices (2–3 GB RAM).

Early UI Development Phase

Limited Desktop Access Pattern:

Before addressing the complex task-interaction screens, the team focused on low-hanging UI elements generic surfaces that could be defined quickly to unblock engineering. These included:

  • Modals and menus
  • Instruction pages
  • Notifications
  • Scoreboards
  • Home Dashboard (Job Cards)

Since Hive Micro already had an established design system and a functioning web version, we could immediately proceed to early design production.

1. Wireframes of Generic Screens

Using Balsamiq, we created lightweight wireframes of these shared screens to validate layout logic, hierarchy, and affordances. These were iterated rapidly with the internal Data Analytics and Dev teams to ensure feasibility and API alignment.

Wireframe 1Wireframe 2

Rationale: Deliver tangible assets early, allowing front-end development to proceed in parallel while UX research continued on core task flows.

2. High-Fidelity Designs of Generic Screens

Leveraging the company's existing design system, high-fidelity UIs were produced immediately after wireframes. Visual hierarchy, spacing, and color treatments adhered to the established system, ensuring seamless integration once engineering was ready.

High Fidelity UI 1High Fidelity UI 2

Outcome: By front-loading these straightforward screens, the dev team gained a 2 week head start. This strategic split allowed UX to focus on the most critical challenge, annotation task screens requiring precision and iteration.

Complex Interaction Focus

While categorization tasks translated well to mobile, bounding-box tasks posed the real UX barrier. Workers needed to draw multiple rectangles accurately on small screens, pinch to zoom, and submit without error.

Annotation Screen

The desktop layout followed a productivity - focused tri-panel structure:

  • Header Bar: "Job Instructions" button, task title, and a persistent Submit CTA that takes user to next task.
  • Left Panel: Toggleable "Cheat Sheet" displaying example images and task-specific hints.
  • Center: Main annotation canvas with task image draggable and resizable bounding boxes.
  • Right Panel: Tool cluster containing Pan, Draw, Zoom In/Out, Focus, Fit, Undo/Redo actions; additional modules for Layers (opacity control) and Image Settings (brightness, contrast).

Iteration 1 — Establishing the Foundational Mobile Interaction Model

Iteration 1 Mobile AI Worker

1. Rethinking UI Placement

We consolidated high-density desktop controls into a compact action bar:

  • The page title
  • Job instructions button
  • Cheat Sheet toggle

All positioned in the header to free vertical space and keep the canvas as the primary focus.

  • Right Panel: Tool cluster containing Pan, Draw, Zoom In/Out, Focus, Fit, Undo/Redo actions; additional modules for Layers (opacity control) and Image Settings (brightness, contrast).

Final Design

  • Vertical task hierarchy: Instructions → Image → Category
  • Header with progress and language toggle
  • Auto-fit zoom and gesture reset
  • Overflow menu for rarely used settings
  • Real-time feedback animations
  • Semantic segmentation excluded on mobile due to precision limits

Reflection & Impact

Quantitative Gains

Error rate

↓ 60 %

Completion speed

↑ 29 %

Retention

↑ 22 %

Qualitative Insights

  • Designing for constraint environments requires intentional clarity, not minimalism.
  • Splitting deliverables enabled true design-development parallelism.
  • Data-driven iteration bridged intuition and evidence.
  • Mobile annotation must be selective in task types to protect worker experience.

Conclusion

Hive Micro's mobile redesign demonstrates that a high-friction desktop workflow can be transformed into an intuitive, mobile-first experience through strategic prioritization and data-validated design.

By phasing delivery, leveraging an existing design system, and refining complex interactions through evidence, the team empowered workers across Latin America, Asia, and Africa to earn with confidence — one microtask at a time.